Integrating WebAssembly into Minetest

We’re working on integrating WebAssembly via SpiderMonkey VM into Minetest, an open-source, Minecraft-inspired, voxel game engine written in C++ with game functionality and plugins written in Lua. Our long term goal is to allow a multitude of languages to be used to write plugins for Minetest to be used for computer science education. Our codebase…

UCF Camp Connect

We had the pleasure of working w/ UCF Camp Connect this summer. Every year UCF hosts various STEM related camps, workshops, and activities for K-12 students. From their website: “Camp Connect is a week-long day camp that introduces students to a variety of engineering disciplines such as Electrical, Computer, Industrial, Mechanical, Aerospace, Civil, Environmental, Construction,…

Dilmer Valecillos

Dilmer Valecillos documents his life as an indie game developer – the passion, the challenges, and the step-by-steps with Unity and Maya. The challenges include programming and API hurdles, life as an indie, and balancing work and family. He has recorded literally hundreds of videos in a video blog style series and hosted them on…

STEM Night @ PHA

We joined The Parke House Academy for their STEM night this year. They had LEGOs, a human-powered snowcone maker, Code-a-Pillars, plastic bottle boats, an IR camera, block-coding, etc. We presented the following exhibits: IR camera connected to Raspberry Pi 3 Kano Pixel Kit w/ various custom programs CSFirst block coding Lightbot simple electronics circuits (button…

Liam’s Pixel Man

Parke House Academy 3rd-grade student Liam Kimes used our Kano Pixel Kit to create a pixel man, as well as complete the exercises that come with their software. He was able to easily apply the MIT Scratch block code format learned at school to the Kano software, and he liked that he was able to…