Integrating WebAssembly into Minetest

We’re working on integrating WebAssembly via SpiderMonkey VM into Minetest, an open-source, Minecraft-inspired, voxel game engine written in C++ with game functionality and plugins written in Lua. Our long term goal is to allow a multitude of languages to be used to write plugins for Minetest to be used for computer science education. Our codebase…

Dilmer Valecillos

Dilmer Valecillos documents his life as an indie game developer – the passion, the challenges, and the step-by-steps with Unity and Maya. The challenges include programming and API hurdles, life as an indie, and balancing work and family. He has recorded literally hundreds of videos in a video blog style series and hosted them on…

Liam’s Pixel Man

Parke House Academy 3rd-grade student Liam used our Kano Pixel Kit to create a pixel man, as well as complete the exercises that come with their software. He was able to easily apply the MIT Scratch block code format learned at school to the Kano software, and he liked that he was able to push…

Math Education Game Released

Cacti Council volunteer and Full Sail University student Pablo Bernal-Alarcon, together with a team of artists and subject matter experts, developed an educational math game for kids called The Adventures of Ana & Sebastian. A full credit list of contributors is available in game. The game centers around two protagonists, Ana & Sebastian, who travel…

See you @ GDC 2018

Update: Here is the talk on GDC Vault. Jeremiah Blanchard will be giving a talk at GDC this year on 3/21 @ 12pm in Room 2014, West Hall. Teaching Game Development to School Kids: What We Did, How You Can Too Contact us if you’d like to connect during the week of the conference.